Floor After Floor is a first person game themed around the idea of "Escape from Tarkov meets horror". You are stuck in an abandoned mall and must fight your way out. Make money along the way as you craft, discover, and loot items to help you on your way and try to escape through the roof.
Floor After Floor was created in a five person team. This project was built in Unreal using Unreal blueprinting. I contributed to the team as a 3D environment modeller and an engineer.